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A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2644 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -84,7 +84,6 @@ void __Log(const char *fmt, ...)
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fwrite(Msg, strlen(Msg), 1, pfLog);
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Console::Print(Msg);
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}
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void __Log(int type, const char *fmt, ...)
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