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A fix to D3D NativeVertexFormat. Might not fix much, but should be a step in the right direction. Other misc bits and bobs.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2644 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -284,6 +284,7 @@ void Video_Prepare(void)
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GL_REPORT_ERRORD();
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VertexLoaderManager::Init();
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TextureConverter::Init();
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INFO_LOG(VIDEO, "Video plugin initialized.");
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}
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void Shutdown(void)
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