mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-07-24 14:49:42 -06:00
Merge pull request #7580 from Techjar/netplay-padmapping-type
NetPlay: Remove PadMapping type
This commit is contained in:
@ -196,8 +196,8 @@ using NetWiimote = std::vector<u8>;
|
||||
using MessageId = u8;
|
||||
using PlayerId = u8;
|
||||
using FrameNum = u32;
|
||||
using PadMapping = s8;
|
||||
using PadMappingArray = std::array<PadMapping, 4>;
|
||||
using PadIndex = s8;
|
||||
using PadMappingArray = std::array<PlayerId, 4>;
|
||||
|
||||
bool IsNetPlayRunning();
|
||||
// Precondition: A netplay client instance must be present. In other words,
|
||||
|
Reference in New Issue
Block a user