fixes for my last commit

This commit is contained in:
Rodolfo Bogado
2013-03-29 00:41:36 -03:00
parent 40d919b352
commit c743e75d92
3 changed files with 15 additions and 13 deletions

View File

@ -844,14 +844,14 @@ const char *GeneratePixelShaderCode(DSTALPHA_MODE dstAlphaMode, API_TYPE ApiType
WRITE(p, "\tocol0 = prev;\n");
}
// On D3D11, use dual-source color blending to perform dst alpha in a
// Use dual-source color blending to perform dst alpha in a
// single pass
if (dstAlphaMode == DSTALPHA_DUAL_SOURCE_BLEND)
{
if(ApiType & API_D3D9)
{
//Colors will be blended against the color from ocol1 in D3D 9...
//ALPHA must be 0 or the shader will not compile( direct3d9 ex resriction)
// alpha component must be 0 or the shader will not compile (Direct3D 9Ex restriction)
// Colors will be blended against the color from ocol1 in D3D 9...
WRITE(p, "\tocol1 = float4(prev.a, prev.a, prev.a, 0.0f);\n");
}
else