BPMemory/XFMemory: Convert defines to enums

These actually convey a concrete type, as well as also providing a
symbolic constant during debugging.
This commit is contained in:
Lioncash
2015-09-01 10:56:51 -04:00
parent 0ba7a65f08
commit c760ffbd28
3 changed files with 334 additions and 278 deletions

View File

@ -931,7 +931,7 @@ static inline void WriteStage(T& out, pixel_shader_uid_data* uid_data, int n, AP
out.Write("\t// color combine\n");
out.Write("\t%s = clamp(", tevCOutputTable[cc.dest]);
if (cc.bias != TevBias_COMPARE)
if (cc.bias != TEVBIAS_COMPARE)
{
WriteTevRegular(out, "rgb", cc.bias, cc.op, cc.clamp, cc.shift);
}
@ -961,7 +961,7 @@ static inline void WriteStage(T& out, pixel_shader_uid_data* uid_data, int n, AP
out.Write("\t// alpha combine\n");
out.Write("\t%s = clamp(", tevAOutputTable[ac.dest]);
if (ac.bias != TevBias_COMPARE)
if (ac.bias != TEVBIAS_COMPARE)
{
WriteTevRegular(out, "a", ac.bias, ac.op, ac.clamp, ac.shift);
}