Stub out glGetError() calls from the release build of the OpenGL plug-in (found by ector, code by LordMark). Gives a speed-up in the OpenGL plug-in.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6039 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
skidau
2010-08-03 10:48:49 +00:00
parent ffef6affff
commit c76ba17ff4
5 changed files with 12 additions and 20 deletions

View File

@ -975,11 +975,11 @@ unsigned int
void check_for_GL_errors( const char *calling_location )
{
/* check for errors */
GLenum err_code = glGetError();
GLenum err_code = GL_REPORT_ERROR();
while( GL_NO_ERROR != err_code )
{
printf( "OpenGL Error @ %s: %i", calling_location, err_code );
err_code = glGetError();
err_code = GL_REPORT_ERROR();
}
}
#else