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Kill off some silly casting in the FifoPlayer.
Also makes more sense conceptually, since it's not like we'll ever have negative frames.
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@ -56,7 +56,7 @@ private:
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wxString CreateRecordingFifoSizeLabel() const;
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wxString CreateRecordingMemSizeLabel() const;
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wxString CreateRecordingFrameCountLabel() const;
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wxString CreateIntegerLabel(int size, const wxString& label) const;
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wxString CreateIntegerLabel(size_t size, const wxString& label) const;
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bool GetSaveButtonEnabled() const;
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