Reverted r762 and r763 - i don't see any good reason to keep this revision as long as nobody fixes the windows build (btw: i don't understand why we need a non-WX build at all). if someone is going to fix it he can revert this revision.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@766 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
fires.gc
2008-10-04 17:26:12 +00:00
parent 59b115d197
commit c7ae1fd402
20 changed files with 102 additions and 139 deletions

View File

@ -15,10 +15,7 @@
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifdef USE_WX
#include <wx/aboutdlg.h>
#endif
#include "Globals.h"
#ifdef _WIN32
@ -29,9 +26,7 @@
#include <SDL.h>
#endif
#ifdef USE_WX
#include "GUI/ConfigDlg.h"
#endif
#include "Render.h"
#include "GLInit.h"
@ -67,17 +62,14 @@ void GetDllInfo (PLUGIN_INFO* _PluginInfo)
void DllAbout(HWND _hParent)
{
#ifdef USE_WX
wxAboutDialogInfo info;
info.AddDeveloper(_T("zerofrog(@gmail.com)"));
info.SetDescription(_T("Vertex/Pixel Shader 2.0 or higher, framebuffer objects, multiple render targets"));
wxAboutBox(info);
#endif
}
void DllConfig(HWND _hParent)
{
#ifdef USE_WX
#if defined(_WIN32)
wxWindow win;
win.SetHWND(_hParent);
@ -156,7 +148,6 @@ void DllConfig(HWND _hParent)
//TODO
#endif
#endif
}