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NetPlay: rename md5 -> game digest
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@ -17,7 +17,7 @@
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class BootSessionData;
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class ChunkedProgressDialog;
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class MD5Dialog;
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class GameDigestDialog;
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class PadMappingDialog;
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class QCheckBox;
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class QComboBox;
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@ -85,10 +85,10 @@ public:
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void LoadSettings();
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void SaveSettings();
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void ShowMD5Dialog(const std::string& title) override;
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void SetMD5Progress(int pid, int progress) override;
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void SetMD5Result(int pid, const std::string& result) override;
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void AbortMD5() override;
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void ShowGameDigestDialog(const std::string& title) override;
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void SetGameDigestProgress(int pid, int progress) override;
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void SetGameDigestResult(int pid, const std::string& result) override;
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void AbortGameDigest() override;
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void ShowChunkedProgressDialog(const std::string& title, u64 data_size,
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const std::vector<int>& players) override;
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@ -136,7 +136,7 @@ private:
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QMenuBar* m_menu_bar;
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QMenu* m_data_menu;
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QMenu* m_network_menu;
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QMenu* m_md5_menu;
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QMenu* m_game_digest_menu;
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QMenu* m_other_menu;
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QPushButton* m_game_button;
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QPushButton* m_start_button;
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@ -159,7 +159,7 @@ private:
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QActionGroup* m_network_mode_group;
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QGridLayout* m_main_layout;
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MD5Dialog* m_md5_dialog;
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GameDigestDialog* m_game_digest_dialog;
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ChunkedProgressDialog* m_chunked_progress_dialog;
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PadMappingDialog* m_pad_mapping;
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NetPlay::SyncIdentifier m_current_game_identifier;
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