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https://github.com/dolphin-emu/dolphin.git
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Convert the Android source code to the directory structure of a Gradle-based Android Studio project.
This commit is contained in:
186
Source/Android/app/src/main/res/values/arrays.xml
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186
Source/Android/app/src/main/res/values/arrays.xml
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<?xml version="1.0" encoding="utf-8"?>
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<!-- All lists for ListPreference keys/values are placed here -->
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<resources>
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<!-- CPU core selection - X86_64 -->
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<string-array name="emuCoreEntriesX86_64" translatable="false">
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<item>@string/interpreter</item>
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<item>@string/jit64_recompiler</item>
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<item>@string/jitil_recompiler</item>
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</string-array>
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<string-array name="emuCoreValuesX86_64" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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</string-array>
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<!-- CPU core selection - ARM -->
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<string-array name="emuCoreEntriesARM" translatable="false">
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<item>@string/interpreter</item>
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<item>@string/jit_arm_recompiler</item>
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</string-array>
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<string-array name="emuCoreValuesARM" translatable="false">
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<item>0</item>
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<item>3</item>
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</string-array>
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<!-- CPU core selection - ARM64 -->
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<string-array name="emuCoreEntriesARM64" translatable="false">
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<item>@string/interpreter</item>
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<item>@string/jit_arm64_recompiler</item>
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</string-array>
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<string-array name="emuCoreValuesARM64" translatable="false">
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<item>0</item>
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<item>4</item>
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</string-array>
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<!-- CPU core selection - Other -->
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<string-array name="emuCoreEntriesOther" translatable="false">
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<item>@string/interpreter</item>
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</string-array>
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<string-array name="emuCoreValuesOther" translatable="false">
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<item>0</item>
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</string-array>
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<!-- Video Backend Selection - Supports OpenGL ES 3 -->
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<string-array name="videoBackendEntriesGLES3" translatable="false">
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<item>@string/software_renderer</item>
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<item>@string/opengl_es3</item>
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</string-array>
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<string-array name="videoBackendValuesGLES3" translatable="false">
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<item>Software Renderer</item>
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<item>OGL</item>
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</string-array>
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<!-- Video Backend Selection - Supports desktop OpenGL -->
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<string-array name="videoBackendEntriesGL" translatable="false">
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<item>@string/software_renderer</item>
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<item>@string/opengl</item>
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</string-array>
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<string-array name="videoBackendValuesGL" translatable="false">
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<item>Software Renderer</item>
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<item>OGL</item>
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</string-array>
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<!-- Video Backend Selection - No OpenGL ES 3 support -->
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<string-array name="videoBackendEntriesNoGLES3" translatable="false">
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<item>@string/software_renderer</item>
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</string-array>
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<string-array name="videoBackendValuesNoGLES3" translatable="false">
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<item>Software Renderer</item>
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</string-array>
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<!-- EFB Copy Method Preference -->
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<string-array name="efbCopyMethodEntries" translatable="false">
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<item>@string/disabled</item>
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<item>@string/efb_copy_texture</item>
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<item>@string/efb_copy_ram_uncached</item>
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<item>@string/efb_copy_ram_cached</item>
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</string-array>
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<string-array name="efbCopyMethodValues" translatable="false">
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<item>Off</item>
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<item>Texture</item>
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<item>RAM (cached)</item>
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<item>RAM (uncached)</item>
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</string-array>
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<!-- Texture Cache Accuracy Preference -->
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<string-array name="textureCacheAccuracyEntries" translatable="false">
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<item>@string/texture_cache_accuracy_low</item>
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<item>@string/texture_cache_accuracy_medium</item>
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<item>@string/texture_cache_accuracy_high</item>
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</string-array>
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<string-array name="textureCacheAccuracyValues" translatable="false">
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<item>128</item>
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<item>512</item>
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<item>0</item>
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</string-array>
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<!-- External Frame Buffer Preference -->
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<string-array name="externalFrameBufferEntries" translatable="false">
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<item>@string/disabled</item>
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<item>@string/external_frame_buffer_virtual</item>
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<item>@string/external_frame_buffer_real</item>
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</string-array>
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<string-array name="externalFrameBufferValues" translatable="false">
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<item>Disabled</item>
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<item>Virtual</item>
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<item>Real</item>
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</string-array>
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<!-- Internal Resolution Preference -->
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<string-array name="internalResolutionEntries" translatable="false">
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<item>1x Native (640x528)</item>
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<item>1.5x Native (960x792)</item>
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<item>2x Native (1280x1056)</item>
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<item>2.5x Native (1600x1320)</item>
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<item>3x Native (1920x1584)</item>
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<item>4x Native (2560x2112)</item>
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</string-array>
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<string-array name="internalResolutionValues" translatable="false">
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<item>2</item>
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<item>3</item>
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<item>4</item>
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<item>5</item>
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<item>6</item>
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<item>7</item>
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</string-array>
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<!-- FSAA Preference -->
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<string-array name="FSAAEntries" translatable="false">
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<item>1x</item>
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<item>2x</item>
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<item>4x</item>
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</string-array>
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<string-array name="FSAAValues" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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</string-array>
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<!-- Anisotropic Filtering Preference -->
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<string-array name="anisotropicFilteringEntries" translatable="false">
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<item>1x</item>
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<item>2x</item>
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<item>4x</item>
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<item>8x</item>
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<item>16x</item>
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</string-array>
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<string-array name="anisotropicFilteringValues" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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<item>3</item>
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<item>4</item>
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</string-array>
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<!-- Stereoscopy Preference -->
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<string-array name="stereoscopyEntries" translatable="false">
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<item>Off</item>
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<item>Side-by-Side</item>
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<item>Top-and-Bottom</item>
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<item>Anaglyph</item>
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</string-array>
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<string-array name="stereoscopyValues" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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<item>3</item>
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</string-array>
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<!-- Aspect Ratio Preference -->
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<string-array name="aspectRatioEntries" translatable="false">
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<item>Auto</item>
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<item>Force 16:9</item>
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<item>Force 4:3</item>
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<item>Stretch To Window</item>
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</string-array>
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<string-array name="aspectRatioValues" translatable="false">
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<item>0</item>
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<item>1</item>
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<item>2</item>
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<item>3</item>
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</string-array>
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</resources>
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