Merge pull request #5418 from MerryMage/config-again-and-again

VideoConfig: Port to layered configuration system
This commit is contained in:
shuffle2
2017-06-05 21:11:04 -07:00
committed by GitHub
32 changed files with 961 additions and 591 deletions

View File

@ -35,6 +35,16 @@
<Import Project="..\..\VSProps\PCHUse.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
<ClCompile>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
<ClCompile>
<ObjectFileName>$(IntDir)/%(RelativeDir)/</ObjectFileName>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="ActionReplay.cpp" />
<ClCompile Include="Analytics.cpp" />
@ -46,8 +56,11 @@
<ClCompile Include="Boot\Boot_ELF.cpp" />
<ClCompile Include="Boot\Boot_WiiWAD.cpp" />
<ClCompile Include="Boot\ElfReader.cpp" />
<ClCompile Include="Config\Config.cpp" />
<ClCompile Include="Config\GraphicsSettings.cpp" />
<ClCompile Include="ConfigLoaders\BaseConfigLoader.cpp" />
<ClCompile Include="ConfigLoaders\GameConfigLoader.cpp" />
<ClCompile Include="ConfigLoaders\IsSettingSaveable.cpp" />
<ClCompile Include="ConfigLoaders\MovieConfigLoader.cpp" />
<ClCompile Include="ConfigLoaders\NetPlayConfigLoader.cpp" />
<ClCompile Include="ConfigManager.cpp" />
@ -298,8 +311,11 @@
<ClInclude Include="Boot\Boot_DOL.h" />
<ClInclude Include="Boot\ElfReader.h" />
<ClInclude Include="Boot\ElfTypes.h" />
<ClInclude Include="Config\Config.h" />
<ClInclude Include="Config\GraphicsSettings.h" />
<ClInclude Include="ConfigLoaders\BaseConfigLoader.h" />
<ClInclude Include="ConfigLoaders\GameConfigLoader.h" />
<ClInclude Include="ConfigLoaders\IsSettingSaveable.h" />
<ClInclude Include="ConfigLoaders\MovieConfigLoader.h" />
<ClInclude Include="ConfigLoaders\NetPlayConfigLoader.h" />
<ClInclude Include="ConfigManager.h" />