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Config: Port SyncGPU settings to new config system.
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@ -58,11 +58,6 @@ struct SConfig
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bool bCopyWiiSaveNetplay = true;
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bool bSyncGPU = false;
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int iSyncGpuMaxDistance;
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int iSyncGpuMinDistance;
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float fSyncGpuOverclock;
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bool bWii = false;
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bool m_is_mios = false;
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@ -130,10 +125,6 @@ private:
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SConfig();
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~SConfig();
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void SaveCoreSettings(IniFile& ini);
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void LoadCoreSettings(IniFile& ini);
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void SetRunningGameMetadata(const std::string& game_id, const std::string& gametdb_id,
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u64 title_id, u16 revision, DiscIO::Region region);
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