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update ui after savestate load (because loading a savestate can affect whether certain items should be grayed out in the menu)
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@ -361,6 +361,8 @@ private:
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int GetCmdForHotkey(unsigned int key);
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void OnAfterLoadCallback();
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// For TASInputDlg
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void TASManipFunction(SPADStatus *PadStatus, int controllerID);
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