Android: Convert some files to LF

I wonder why lint didn't catch this...
This commit is contained in:
JosJuice
2020-07-06 17:02:01 +02:00
parent 0dbe8fb2ea
commit c89828b22e
7 changed files with 616 additions and 616 deletions

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@ -1,39 +1,39 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/AndroidCommon.h"
#include <string>
#include <vector>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr)
{
std::string result = "";
if (!jstr)
return result;
const char* s = env->GetStringUTFChars(jstr, nullptr);
result = s;
env->ReleaseStringUTFChars(jstr, s);
return result;
}
jstring ToJString(JNIEnv* env, const std::string& str)
{
return env->NewStringUTF(str.c_str());
}
std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array)
{
const jsize size = env->GetArrayLength(array);
std::vector<std::string> result;
result.reserve(size);
for (jsize i = 0; i < size; ++i)
result.push_back(GetJString(env, (jstring)env->GetObjectArrayElement(array, i)));
return result;
}
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/AndroidCommon.h"
#include <string>
#include <vector>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr)
{
std::string result = "";
if (!jstr)
return result;
const char* s = env->GetStringUTFChars(jstr, nullptr);
result = s;
env->ReleaseStringUTFChars(jstr, s);
return result;
}
jstring ToJString(JNIEnv* env, const std::string& str)
{
return env->NewStringUTF(str.c_str());
}
std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array)
{
const jsize size = env->GetArrayLength(array);
std::vector<std::string> result;
result.reserve(size);
for (jsize i = 0; i < size; ++i)
result.push_back(GetJString(env, (jstring)env->GetObjectArrayElement(array, i)));
return result;
}

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@ -1,13 +1,13 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, const std::string& str);
std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array);
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string>
#include <jni.h>
std::string GetJString(JNIEnv* env, jstring jstr);
jstring ToJString(JNIEnv* env, const std::string& str);
std::vector<std::string> JStringArrayToVector(JNIEnv* env, jobjectArray array);

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@ -1,170 +1,170 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/IDCache.h"
#include <jni.h>
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
static JavaVM* s_java_vm;
static jclass s_native_library_class;
static jmethodID s_display_alert_msg;
static jmethodID s_get_update_touch_pointer;
static jclass s_game_file_class;
static jfieldID s_game_file_pointer;
static jmethodID s_game_file_constructor;
static jclass s_game_file_cache_class;
static jfieldID s_game_file_cache_pointer;
static jclass s_analytics_class;
static jmethodID s_send_analytics_report;
static jmethodID s_get_analytics_value;
static jmethodID s_do_rumble;
namespace IDCache
{
JNIEnv* GetEnvForThread()
{
thread_local static struct OwnedEnv
{
OwnedEnv()
{
status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
if (status == JNI_EDETACHED)
s_java_vm->AttachCurrentThread(&env, nullptr);
}
~OwnedEnv()
{
if (status == JNI_EDETACHED)
s_java_vm->DetachCurrentThread();
}
int status;
JNIEnv* env = nullptr;
} owned;
return owned.env;
}
jclass GetNativeLibraryClass()
{
return s_native_library_class;
}
jmethodID GetDisplayAlertMsg()
{
return s_display_alert_msg;
}
jmethodID GetUpdateTouchPointer()
{
return s_get_update_touch_pointer;
}
jclass GetAnalyticsClass()
{
return s_analytics_class;
}
jmethodID GetSendAnalyticsReport()
{
return s_send_analytics_report;
}
jmethodID GetAnalyticsValue()
{
return s_get_analytics_value;
}
jclass GetGameFileClass()
{
return s_game_file_class;
}
jfieldID GetGameFilePointer()
{
return s_game_file_pointer;
}
jmethodID GetGameFileConstructor()
{
return s_game_file_constructor;
}
jclass GetGameFileCacheClass()
{
return s_game_file_cache_class;
}
jfieldID GetGameFileCachePointer()
{
return s_game_file_cache_pointer;
}
jmethodID GetDoRumble()
{
return s_do_rumble;
}
} // namespace IDCache
#ifdef __cplusplus
extern "C" {
#endif
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
s_java_vm = vm;
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return JNI_ERR;
const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
"(Ljava/lang/String;Ljava/lang/String;Z)Z");
s_do_rumble = env->GetStaticMethodID(s_native_library_class, "rumble", "(ID)V");
s_get_update_touch_pointer =
env->GetStaticMethodID(s_native_library_class, "updateTouchPointer", "()V");
const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J");
s_game_file_constructor = env->GetMethodID(game_file_class, "<init>", "(J)V");
const jclass game_file_cache_class =
env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache");
s_game_file_cache_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_cache_class));
s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J");
const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics");
s_analytics_class = reinterpret_cast<jclass>(env->NewGlobalRef(analytics_class));
s_send_analytics_report =
env->GetStaticMethodID(s_analytics_class, "sendReport", "(Ljava/lang/String;[B)V");
s_get_analytics_value = env->GetStaticMethodID(s_analytics_class, "getValue",
"(Ljava/lang/String;)Ljava/lang/String;");
return JNI_VERSION;
}
void JNI_OnUnload(JavaVM* vm, void* reserved)
{
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return;
env->DeleteGlobalRef(s_native_library_class);
env->DeleteGlobalRef(s_game_file_class);
env->DeleteGlobalRef(s_game_file_cache_class);
env->DeleteGlobalRef(s_analytics_class);
}
#ifdef __cplusplus
}
#endif
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "jni/AndroidCommon/IDCache.h"
#include <jni.h>
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
static JavaVM* s_java_vm;
static jclass s_native_library_class;
static jmethodID s_display_alert_msg;
static jmethodID s_get_update_touch_pointer;
static jclass s_game_file_class;
static jfieldID s_game_file_pointer;
static jmethodID s_game_file_constructor;
static jclass s_game_file_cache_class;
static jfieldID s_game_file_cache_pointer;
static jclass s_analytics_class;
static jmethodID s_send_analytics_report;
static jmethodID s_get_analytics_value;
static jmethodID s_do_rumble;
namespace IDCache
{
JNIEnv* GetEnvForThread()
{
thread_local static struct OwnedEnv
{
OwnedEnv()
{
status = s_java_vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION_1_6);
if (status == JNI_EDETACHED)
s_java_vm->AttachCurrentThread(&env, nullptr);
}
~OwnedEnv()
{
if (status == JNI_EDETACHED)
s_java_vm->DetachCurrentThread();
}
int status;
JNIEnv* env = nullptr;
} owned;
return owned.env;
}
jclass GetNativeLibraryClass()
{
return s_native_library_class;
}
jmethodID GetDisplayAlertMsg()
{
return s_display_alert_msg;
}
jmethodID GetUpdateTouchPointer()
{
return s_get_update_touch_pointer;
}
jclass GetAnalyticsClass()
{
return s_analytics_class;
}
jmethodID GetSendAnalyticsReport()
{
return s_send_analytics_report;
}
jmethodID GetAnalyticsValue()
{
return s_get_analytics_value;
}
jclass GetGameFileClass()
{
return s_game_file_class;
}
jfieldID GetGameFilePointer()
{
return s_game_file_pointer;
}
jmethodID GetGameFileConstructor()
{
return s_game_file_constructor;
}
jclass GetGameFileCacheClass()
{
return s_game_file_cache_class;
}
jfieldID GetGameFileCachePointer()
{
return s_game_file_cache_pointer;
}
jmethodID GetDoRumble()
{
return s_do_rumble;
}
} // namespace IDCache
#ifdef __cplusplus
extern "C" {
#endif
jint JNI_OnLoad(JavaVM* vm, void* reserved)
{
s_java_vm = vm;
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return JNI_ERR;
const jclass native_library_class = env->FindClass("org/dolphinemu/dolphinemu/NativeLibrary");
s_native_library_class = reinterpret_cast<jclass>(env->NewGlobalRef(native_library_class));
s_display_alert_msg = env->GetStaticMethodID(s_native_library_class, "displayAlertMsg",
"(Ljava/lang/String;Ljava/lang/String;Z)Z");
s_do_rumble = env->GetStaticMethodID(s_native_library_class, "rumble", "(ID)V");
s_get_update_touch_pointer =
env->GetStaticMethodID(s_native_library_class, "updateTouchPointer", "()V");
const jclass game_file_class = env->FindClass("org/dolphinemu/dolphinemu/model/GameFile");
s_game_file_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_class));
s_game_file_pointer = env->GetFieldID(game_file_class, "mPointer", "J");
s_game_file_constructor = env->GetMethodID(game_file_class, "<init>", "(J)V");
const jclass game_file_cache_class =
env->FindClass("org/dolphinemu/dolphinemu/model/GameFileCache");
s_game_file_cache_class = reinterpret_cast<jclass>(env->NewGlobalRef(game_file_cache_class));
s_game_file_cache_pointer = env->GetFieldID(game_file_cache_class, "mPointer", "J");
const jclass analytics_class = env->FindClass("org/dolphinemu/dolphinemu/utils/Analytics");
s_analytics_class = reinterpret_cast<jclass>(env->NewGlobalRef(analytics_class));
s_send_analytics_report =
env->GetStaticMethodID(s_analytics_class, "sendReport", "(Ljava/lang/String;[B)V");
s_get_analytics_value = env->GetStaticMethodID(s_analytics_class, "getValue",
"(Ljava/lang/String;)Ljava/lang/String;");
return JNI_VERSION;
}
void JNI_OnUnload(JavaVM* vm, void* reserved)
{
JNIEnv* env;
if (vm->GetEnv(reinterpret_cast<void**>(&env), JNI_VERSION) != JNI_OK)
return;
env->DeleteGlobalRef(s_native_library_class);
env->DeleteGlobalRef(s_game_file_class);
env->DeleteGlobalRef(s_game_file_cache_class);
env->DeleteGlobalRef(s_analytics_class);
}
#ifdef __cplusplus
}
#endif

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@ -1,31 +1,31 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <jni.h>
namespace IDCache
{
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
JNIEnv* GetEnvForThread();
jclass GetNativeLibraryClass();
jmethodID GetDisplayAlertMsg();
jmethodID GetDoRumble();
jmethodID GetUpdateTouchPointer();
jclass GetAnalyticsClass();
jmethodID GetSendAnalyticsReport();
jmethodID GetAnalyticsValue();
jclass GetGameFileClass();
jfieldID GetGameFilePointer();
jmethodID GetGameFileConstructor();
jclass GetGameFileCacheClass();
jfieldID GetGameFileCachePointer();
} // namespace IDCache
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <jni.h>
namespace IDCache
{
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
JNIEnv* GetEnvForThread();
jclass GetNativeLibraryClass();
jmethodID GetDisplayAlertMsg();
jmethodID GetDoRumble();
jmethodID GetUpdateTouchPointer();
jclass GetAnalyticsClass();
jmethodID GetSendAnalyticsReport();
jmethodID GetAnalyticsValue();
jclass GetGameFileClass();
jfieldID GetGameFilePointer();
jmethodID GetGameFileConstructor();
jclass GetGameFileCacheClass();
jfieldID GetGameFileCachePointer();
} // namespace IDCache