Android: Convert some files to LF

I wonder why lint didn't catch this...
This commit is contained in:
JosJuice
2020-07-06 17:02:01 +02:00
parent 0dbe8fb2ea
commit c89828b22e
7 changed files with 616 additions and 616 deletions

View File

@ -1,31 +1,31 @@
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <jni.h>
namespace IDCache
{
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
JNIEnv* GetEnvForThread();
jclass GetNativeLibraryClass();
jmethodID GetDisplayAlertMsg();
jmethodID GetDoRumble();
jmethodID GetUpdateTouchPointer();
jclass GetAnalyticsClass();
jmethodID GetSendAnalyticsReport();
jmethodID GetAnalyticsValue();
jclass GetGameFileClass();
jfieldID GetGameFilePointer();
jmethodID GetGameFileConstructor();
jclass GetGameFileCacheClass();
jfieldID GetGameFileCachePointer();
} // namespace IDCache
// Copyright 2018 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <jni.h>
namespace IDCache
{
static constexpr jint JNI_VERSION = JNI_VERSION_1_6;
JNIEnv* GetEnvForThread();
jclass GetNativeLibraryClass();
jmethodID GetDisplayAlertMsg();
jmethodID GetDoRumble();
jmethodID GetUpdateTouchPointer();
jclass GetAnalyticsClass();
jmethodID GetSendAnalyticsReport();
jmethodID GetAnalyticsValue();
jclass GetGameFileClass();
jfieldID GetGameFilePointer();
jmethodID GetGameFileConstructor();
jclass GetGameFileCacheClass();
jfieldID GetGameFileCachePointer();
} // namespace IDCache