GLExtensions: Seperate GL_ARB_compute_shader from GL 4.3

Allows the usage of glDispatchCompute from GLES (requires GLES 3.1).
This commit is contained in:
Stenzek
2016-11-27 18:14:52 +10:00
parent 4e24bfd0ce
commit c8cbbd831d
6 changed files with 67 additions and 27 deletions

View File

@ -72,6 +72,7 @@
<ClInclude Include="GL\GLExtensions\ARB_blend_func_extended.h" />
<ClInclude Include="GL\GLExtensions\ARB_buffer_storage.h" />
<ClInclude Include="GL\GLExtensions\ARB_clip_control.h" />
<ClInclude Include="GL\GLExtensions\ARB_compute_shader.h" />
<ClInclude Include="GL\GLExtensions\ARB_copy_image.h" />
<ClInclude Include="GL\GLExtensions\ARB_debug_output.h" />
<ClInclude Include="GL\GLExtensions\ARB_draw_elements_base_vertex.h" />