VideoCommon: add multithreaded asset loader and define a texture asset

This commit is contained in:
iwubcode
2023-06-02 14:43:28 -05:00
parent 4ee27404ee
commit c93940c6ee
6 changed files with 291 additions and 0 deletions

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@ -12,10 +12,14 @@ add_library(videocommon
Assets/CustomAsset.h
Assets/CustomAssetLibrary.cpp
Assets/CustomAssetLibrary.h
Assets/CustomAssetLoader.cpp
Assets/CustomAssetLoader.h
Assets/CustomTextureData.cpp
Assets/CustomTextureData.h
Assets/DirectFilesystemAssetLibrary.cpp
Assets/DirectFilesystemAssetLibrary.h
Assets/TextureAsset.cpp
Assets/TextureAsset.h
AsyncRequests.cpp
AsyncRequests.h
AsyncShaderCompiler.cpp