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Change the screenshots rescale function to always work according to the A/R setting, and not just on native res: fixes 16/9 wii games.
remove IsATIDrawBuffer(), this might have been fixed in the drivers since some years already ? git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3359 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -54,7 +54,6 @@ public:
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static void SwapBuffers();
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static bool IsUsingATIDrawBuffers();
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static bool IsBlack();
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static void SetColorMask();
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static void SetBlendMode(bool forceUpdate);
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