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VideoBackends: Use DXGI 1.6 and D3D11_4
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@ -4,6 +4,7 @@
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#pragma once
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#include <d3d12.h>
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#include "VideoBackends/D3D12/DescriptorAllocator.h"
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#include "VideoBackends/D3D12/DescriptorHeapManager.h"
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#include "VideoCommon/AbstractGfx.h"
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