VideoBackends: Use DXGI 1.6 and D3D11_4

This commit is contained in:
Xphalnos
2025-02-01 17:49:24 +01:00
parent cd3993708f
commit c9bd6a13a9
16 changed files with 19 additions and 13 deletions

View File

@ -5,6 +5,7 @@
#include <bitset>
#include <unordered_map>
#include "VideoBackends/D3D12/Common.h"
#include "VideoCommon/RenderState.h"