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Try to (re-)implement AFC sound. This is an adaptation of the code I commented out in the PCM16 commit.
For some reason AFC sound is slightly wrong. I don't know if it also happened before, but I'll work on it. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3600 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -676,10 +676,6 @@
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RelativePath=".\Src\UCodes\UCode_Zelda.h"
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</File>
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<File
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RelativePath=".\Src\UCodes\UCode_Zelda_Voice.h"
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</File>
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<File
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RelativePath=".\Src\UCodes\UCode_Zelda_ADPCM.cpp"
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@ -688,6 +684,10 @@
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RelativePath=".\Src\UCodes\UCode_Zelda_ADPCM.h"
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</File>
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<File
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RelativePath=".\Src\UCodes\UCode_Zelda_Voice.cpp"
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</File>
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</Filter>
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</Filter>
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<Filter
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