Use less brain damaged names for DLCache and TextureDecoder.

This commit is contained in:
Tony Wasserka
2013-11-04 00:26:29 +01:00
parent 6a587c1b31
commit c9d9081bf9
10 changed files with 24 additions and 24 deletions

View File

@ -15,7 +15,7 @@ set(SRCS Src/BPFunctions.cpp
Src/OnScreenDisplay.cpp
Src/OpcodeDecoding.cpp
Src/OpenCL.cpp
Src/OpenCL/OCLTextureDecoder.cpp
Src/OpenCL/TextureDecoder_OpenCL.cpp
Src/PerfQueryBase.cpp
Src/PixelEngine.cpp
Src/PixelShaderGen.cpp
@ -42,11 +42,11 @@ set(SRCS Src/BPFunctions.cpp
set(LIBS core png)
if(NOT _M_GENERIC)
set(SRCS ${SRCS} Src/x64TextureDecoder.cpp
Src/x64DLCache.cpp)
set(SRCS ${SRCS} Src/TextureDecoder_x64.cpp
Src/DLCache_x64.cpp)
else()
set(SRCS ${SRCS} Src/GenericTextureDecoder.cpp
Src/GenericDLCache.cpp)
set(SRCS ${SRCS} Src/TextureDecoder_Generic.cpp
Src/DLCache_Generic.cpp)
endif()
if(NOT ${CL} STREQUAL CL-NOTFOUND)
list(APPEND LIBS ${CL})