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D3DState: Remove wireframe rasterizer support.
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@ -407,7 +407,7 @@ ID3D11RasterizerState* StateCache::Get(RasterizerState state)
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if (it != m_raster.end())
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return it->second;
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D3D11_RASTERIZER_DESC rastdc = CD3D11_RASTERIZER_DESC(state.wireframe ? D3D11_FILL_WIREFRAME : D3D11_FILL_SOLID,
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D3D11_RASTERIZER_DESC rastdc = CD3D11_RASTERIZER_DESC(D3D11_FILL_SOLID,
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state.cull_mode,
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false, 0, 0.f, 0, true, true, false, false);
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