D3DState: Remove wireframe rasterizer support.

This commit is contained in:
Jules Blok
2014-12-19 12:48:23 +01:00
parent 925bbcb85b
commit c9e469f832
3 changed files with 1 additions and 3 deletions

View File

@ -255,7 +255,6 @@ Renderer::Renderer(void *&window_handle)
gx_state.zmode.func = ZMode::NEVER;
gx_state.raster.cull_mode = D3D11_CULL_NONE;
gx_state.raster.wireframe = false;
// Clear EFB textures
float ClearColor[4] = { 0.f, 0.f, 0.f, 1.f };