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Core: Remove double newlines at the end of *_LOG messages.
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@ -44,7 +44,7 @@ bool CompileVertexShader(const std::string& code, D3DBlob** blob)
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D3D::VertexShaderVersionString(), flags, 0, &shaderBuffer, &errorBuffer);
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if (errorBuffer)
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{
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INFO_LOG(VIDEO, "Vertex shader compiler messages:\n%s\n",
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INFO_LOG(VIDEO, "Vertex shader compiler messages:\n%s",
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(const char*)errorBuffer->GetBufferPointer());
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}
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@ -102,7 +102,7 @@ bool CompileGeometryShader(const std::string& code, D3DBlob** blob,
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if (errorBuffer)
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{
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INFO_LOG(VIDEO, "Geometry shader compiler messages:\n%s\n",
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INFO_LOG(VIDEO, "Geometry shader compiler messages:\n%s",
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(const char*)errorBuffer->GetBufferPointer());
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}
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@ -34,7 +34,7 @@ bool CompileShader(const std::string& code, ID3DBlob** blob, const D3D_SHADER_MA
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if (error_buffer)
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{
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WARN_LOG(VIDEO, "Warning generated when compiling %s shader:\n%s\n",
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WARN_LOG(VIDEO, "Warning generated when compiling %s shader:\n%s",
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shader_version_string.c_str(),
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static_cast<const char*>(error_buffer->GetBufferPointer()));
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}
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@ -25,7 +25,7 @@ Renderer::~Renderer()
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void Renderer::RenderText(const std::string& text, int left, int top, u32 color)
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{
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NOTICE_LOG(VIDEO, "RenderText: %s\n", text.c_str());
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NOTICE_LOG(VIDEO, "RenderText: %s", text.c_str());
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}
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TargetRectangle Renderer::ConvertEFBRectangle(const EFBRectangle& rc)
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