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Core: Remove double newlines at the end of *_LOG messages.
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@ -34,7 +34,7 @@ bool CompileShader(const std::string& code, ID3DBlob** blob, const D3D_SHADER_MA
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if (error_buffer)
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{
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WARN_LOG(VIDEO, "Warning generated when compiling %s shader:\n%s\n",
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WARN_LOG(VIDEO, "Warning generated when compiling %s shader:\n%s",
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shader_version_string.c_str(),
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static_cast<const char*>(error_buffer->GetBufferPointer()));
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}
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