Merge 'master' into shader-uids-awesome.

Conflicts:
	Source/Core/VideoCommon/Src/LightingShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.cpp
	Source/Core/VideoCommon/Src/PixelShaderGen.h
	Source/Core/VideoCommon/Src/VertexShaderGen.cpp
This commit is contained in:
NeoBrainX
2013-06-17 12:05:47 +02:00
172 changed files with 4585 additions and 1736 deletions

View File

@ -346,6 +346,8 @@ ID3D11Buffer* &PixelShaderCache::GetConstantBuffer()
memcpy(map.pData, psconstants, sizeof(psconstants));
D3D::context->Unmap(pscbuf, 0);
pscbufchanged = false;
ADDSTAT(stats.thisFrame.bytesUniformStreamed, sizeof(psconstants));
}
return pscbuf;
}