Put AFCdecodebuffer inside the CUCode_Zelda class.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3690 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luigi2us
2009-07-06 12:12:05 +00:00
parent a41c1b2d0a
commit ca51636f5c
4 changed files with 201 additions and 221 deletions

View File

@ -1,7 +1,7 @@
<?xml version="1.0" encoding="Windows-1252"?>
<VisualStudioProject
ProjectType="Visual C++"
Version="9.00"
Version="9,00"
Name="Plugin_DSP_HLE"
ProjectGUID="{D6E56527-BBB9-4EAD-A6EC-49D4BF6AFCD8}"
RootNamespace="Plugin_DSP"
@ -104,6 +104,188 @@
CommandLine="copy ..\..\..\Externals\OpenAL\Win32\OpenAL32.dll ..\..\..\Binary\Win32\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win32\wrap_oal.dll ..\..\..\Binary\Win32\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/AudioCommon/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_HLE_EXPORTS;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="0"
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLE.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\..\..\Externals\OpenAL\Win32\OpenAL32.dll ..\..\..\Binary\Win32\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win32\wrap_oal.dll ..\..\..\Binary\Win32\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/AudioCommon/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_HLE_EXPORTS;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="0"
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLEDF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\..\..\Externals\OpenAL\Win32\OpenAL32.dll ..\..\..\Binary\Win32\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win32\wrap_oal.dll ..\..\..\Binary\Win32\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Debug|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
@ -190,97 +372,6 @@
CommandLine="copy ..\..\..\Externals\OpenAL\Win64\OpenAL32.dll ..\..\..\Binary\x64\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win64\wrap_oal.dll ..\..\..\Binary\x64\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/AudioCommon/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_HLE_EXPORTS;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="0"
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLE.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\..\..\Externals\OpenAL\Win32\OpenAL32.dll ..\..\..\Binary\Win32\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win32\wrap_oal.dll ..\..\..\Binary\Win32\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="Release|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
@ -372,97 +463,6 @@
CommandLine="copy ..\..\..\Externals\OpenAL\Win64\OpenAL32.dll ..\..\..\Binary\x64\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win64\wrap_oal.dll ..\..\..\Binary\x64\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="DebugFast|Win32"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
ConfigurationType="2"
InheritedPropertySheets="$(VCInstallDir)VCProjectDefaults\UpgradeFromVC71.vsprops"
CharacterSet="2"
>
<Tool
Name="VCPreBuildEventTool"
/>
<Tool
Name="VCCustomBuildTool"
/>
<Tool
Name="VCXMLDataGeneratorTool"
/>
<Tool
Name="VCWebServiceProxyGeneratorTool"
/>
<Tool
Name="VCMIDLTool"
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
InlineFunctionExpansion="2"
EnableIntrinsicFunctions="true"
FavorSizeOrSpeed="1"
OmitFramePointers="true"
AdditionalIncludeDirectories="../../Core/Common/Src;../../Core/AudioCommon/Src;../../PluginSpecs;..\..\..\Externals\wxWidgets\Include;..\..\..\Externals\wxWidgets\Include\msvc"
PreprocessorDefinitions="DEBUGFAST;WIN32;NDEBUG;_WINDOWS;_USRDLL;DSP_HLE_EXPORTS;_SECURE_SCL=0"
RuntimeLibrary="0"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="2"
FloatingPointModel="0"
UsePrecompiledHeader="2"
AssemblerListingLocation="$(IntDir)\"
WarningLevel="3"
DebugInformationFormat="3"
ForcedIncludeFiles="stdafx.h"
/>
<Tool
Name="VCManagedResourceCompilerTool"
/>
<Tool
Name="VCResourceCompilerTool"
/>
<Tool
Name="VCPreLinkEventTool"
/>
<Tool
Name="VCLinkerTool"
AdditionalDependencies="dxguid.lib dsound.lib dxerr.lib comctl32.lib winmm.lib OpenAL32.lib"
OutputFile="../../../Binary/Win32/Plugins/Plugin_DSP_HLEDF.dll"
LinkIncremental="1"
AdditionalLibraryDirectories="&quot;..\..\AudioCommon\$(PlatformName)\$(ConfigurationName)&quot;;../../../Externals/OpenAL/Win32/"
GenerateManifest="false"
GenerateDebugInformation="true"
ProgramDatabaseFile="$(PlatformName)\$(ConfigurationName)\$(TargetName).pdb"
SubSystem="2"
OptimizeReferences="2"
EnableCOMDATFolding="2"
RandomizedBaseAddress="1"
DataExecutionPrevention="0"
ImportLibrary="$(PlatformName)\$(ConfigurationName)\$(TargetName).lib"
TargetMachine="1"
/>
<Tool
Name="VCALinkTool"
/>
<Tool
Name="VCManifestTool"
/>
<Tool
Name="VCXDCMakeTool"
/>
<Tool
Name="VCBscMakeTool"
/>
<Tool
Name="VCFxCopTool"
/>
<Tool
Name="VCAppVerifierTool"
/>
<Tool
Name="VCPostBuildEventTool"
CommandLine="copy ..\..\..\Externals\OpenAL\Win32\OpenAL32.dll ..\..\..\Binary\Win32\OpenAL32.dll /Y&#x0D;&#x0A;copy ..\..\..\Externals\OpenAL\Win32\wrap_oal.dll ..\..\..\Binary\Win32\wrap_oal.dll /Y&#x0D;&#x0A;"
/>
</Configuration>
<Configuration
Name="DebugFast|x64"
OutputDirectory="$(PlatformName)\$(ConfigurationName)"
@ -616,7 +616,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -624,7 +624,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"
@ -684,10 +684,6 @@
RelativePath=".\Src\UCodes\UCode_Zelda_ADPCM.cpp"
>
</File>
<File
RelativePath=".\Src\UCodes\UCode_Zelda_ADPCM.h"
>
</File>
<File
RelativePath=".\Src\UCodes\UCode_Zelda_Obsolete.txt"
>
@ -821,14 +817,6 @@
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
@ -838,7 +826,7 @@
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
Name="DebugFast|Win32"
>
<Tool
Name="VCCLCompilerTool"
@ -846,7 +834,15 @@
/>
</FileConfiguration>
<FileConfiguration
Name="DebugFast|Win32"
Name="Debug|x64"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|x64"
>
<Tool
Name="VCCLCompilerTool"