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https://github.com/dolphin-emu/dolphin.git
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Centralize the logging code into its own folder in Common.
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@ -2,7 +2,7 @@
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "Common/Log.h"
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#include "Common/Logging/Log.h"
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#include "VideoBackends/D3D/D3DBase.h"
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#include "VideoBackends/D3D/GfxState.h"
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@ -7,8 +7,8 @@
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#include "Common/FileUtil.h"
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#include "Common/IniFile.h"
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#include "Common/LogManager.h"
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#include "Common/StringUtil.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -5,7 +5,7 @@
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#include <sstream>
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#include <unordered_map>
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#include "Common/Log.h"
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#include "Common/Logging/Log.h"
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#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
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#if defined(__linux__) || defined(__APPLE__)
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@ -41,8 +41,8 @@ Make AA apply instantly during gameplay if possible
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#include "Common/Atomic.h"
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#include "Common/CommonPaths.h"
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#include "Common/LogManager.h"
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#include "Common/Thread.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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@ -7,8 +7,8 @@
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#include "Common/Atomic.h"
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#include "Common/Common.h"
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#include "Common/FileUtil.h"
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#include "Common/LogManager.h"
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#include "Common/StringUtil.h"
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#include "Common/Logging/LogManager.h"
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#include "Core/ConfigManager.h"
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#include "Core/Core.h"
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