Centralize the logging code into its own folder in Common.

This commit is contained in:
Lioncash
2014-06-05 19:29:54 -04:00
parent d0ad84f69b
commit ca5340ebde
34 changed files with 92 additions and 90 deletions

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@ -2,7 +2,7 @@
// Licensed under GPLv2
// Refer to the license.txt file included.
#include "Common/Log.h"
#include "Common/Logging/Log.h"
#include "VideoBackends/D3D/D3DBase.h"
#include "VideoBackends/D3D/GfxState.h"

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@ -7,8 +7,8 @@
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Common/LogManager.h"
#include "Common/StringUtil.h"
#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"

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@ -5,7 +5,7 @@
#include <sstream>
#include <unordered_map>
#include "Common/Log.h"
#include "Common/Logging/Log.h"
#include "VideoBackends/OGL/GLExtensions/GLExtensions.h"
#if defined(__linux__) || defined(__APPLE__)

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@ -41,8 +41,8 @@ Make AA apply instantly during gameplay if possible
#include "Common/Atomic.h"
#include "Common/CommonPaths.h"
#include "Common/LogManager.h"
#include "Common/Thread.h"
#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"

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@ -7,8 +7,8 @@
#include "Common/Atomic.h"
#include "Common/Common.h"
#include "Common/FileUtil.h"
#include "Common/LogManager.h"
#include "Common/StringUtil.h"
#include "Common/Logging/LogManager.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"