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Move GraphicsMod out of RenderBase
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@ -19,6 +19,8 @@ class GraphicsModGroupConfig;
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class GraphicsModManager
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{
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public:
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bool Initialize();
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const std::vector<GraphicsModAction*>& GetProjectionActions(ProjectionType projection_type) const;
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const std::vector<GraphicsModAction*>&
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GetProjectionTextureActions(ProjectionType projection_type,
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@ -52,3 +54,5 @@ private:
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std::unordered_set<std::string> m_groups;
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};
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extern std::unique_ptr<GraphicsModManager> g_graphics_mod_manager;
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