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Fix pixel lighting.
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@ -18,6 +18,9 @@
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#ifndef _LIGHTINGSHADERGEN_H_
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#define _LIGHTINGSHADERGEN_H_
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#include "CommonTypes.h"
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int GetLightingShaderId(u32* out);
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char *GenerateLightingShader(char *p, int components, const char* materialsName, const char* lightsName, const char* inColorName, const char* dest);
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#endif // _LIGHTINGSHADERGEN_H_
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