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Added UDPWii support to the new plugin. Hopefully I didn't made a mess... Nunchuck support not implemented yet. I want to make it a separate extension.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5835 8ced0084-cf51-0410-be5f-012b33b47a6e
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34
Source/Core/InputCommon/Src/UDPWrapper.h
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34
Source/Core/InputCommon/Src/UDPWrapper.h
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#ifndef UDPWRAPPER_H
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#define UDPWRAPPER_H
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#include <Common.h>
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#include "ControllerEmu.h"
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#include <IniFile.h>
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#include <string>
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#if defined(HAVE_WX) && HAVE_WX
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class wxWindow;
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#endif
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class UDPWiimote;
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class Wiimote;
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class UDPWrapper : public ControllerEmu::ControlGroup
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{
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public:
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UDPWiimote * inst;
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int index;
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bool updIR,updAccel,updButt,udpEn; //upd from update and udp from... well... UDP
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std::string port;
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UDPWrapper(int index, const char* const _name);
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virtual void LoadConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
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virtual void SaveConfig(IniFile::Section *sec, const std::string& defdev = "", const std::string& base = "" );
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void Refresh();
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#if defined(HAVE_WX) && HAVE_WX
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void Configure(wxWindow * parent);
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#endif
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virtual ~UDPWrapper();
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};
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#endif
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