Added UDPWii support to the new plugin. Hopefully I didn't made a mess... Nunchuck support not implemented yet. I want to make it a separate extension.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5835 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
dapetcu21
2010-07-05 10:46:32 +00:00
parent fccacd7f62
commit ca827b9930
16 changed files with 715 additions and 18 deletions

View File

@ -16,12 +16,18 @@
// http://code.google.com/p/dolphin-emu/
#include "ConfigDiag.h"
#include "UDPWrapper.h"
#define _connect_macro_(b, f, c, s) (b)->Connect(wxID_ANY, (c), wxCommandEventHandler( f ), (wxObject*)0, (wxEvtHandler*)s)
#define WXSTR_FROM_STR(s) (wxString::From8BitData((s).c_str()))
// ToAscii was causing probs with some extended ascii characters, To8BitData seems to work
#define STR_FROM_WXSTR(w) (std::string((w).To8BitData()))
void GamepadPage::ConfigUDPWii(wxCommandEvent &event)
{
UDPWrapper* const wrp = ((UDPConfigButton*)event.GetEventObject())->wrapper;
wrp->Configure(this);
}
void GamepadPage::ConfigExtension( wxCommandEvent& event )
{
@ -796,6 +802,13 @@ ControlGroupBox::ControlGroupBox( ControllerEmu::ControlGroup* const group, wxWi
Add(configure_btn, 0, wxALL|wxEXPAND, 3 );
}
break;
case GROUP_TYPE_UDPWII:
{
wxButton* const btn = new UDPConfigButton ( parent, (UDPWrapper*)group );
_connect_macro_(btn, GamepadPage::ConfigUDPWii, wxEVT_COMMAND_BUTTON_CLICKED, eventsink);
Add(btn, 0, wxALL|wxEXPAND, 3);
}
break;
default :
{
//options