first try of primitive restart index generator

Convert all quads+triangles into trangle_strip and uses primitive restart to split them.
Speed up triangle_strip, but slows down all others primitive formats.
Only implemented in ogl.
This commit is contained in:
degasus
2013-03-29 14:27:33 +01:00
parent c743e75d92
commit ca8554e7d1
8 changed files with 102 additions and 33 deletions

View File

@ -18,6 +18,7 @@
#include <cstddef>
#include "Common.h"
#include "VideoConfig.h"
#include "IndexGenerator.h"
/*
@ -90,7 +91,9 @@ __forceinline void IndexGenerator::WriteTriangle(u32 index1, u32 index2, u32 ind
*Tptr++ = index1;
*Tptr++ = index2;
*Tptr++ = index3;
if(g_Config.backend_info.bSupportsPrimitiveRestart)
*Tptr++ = 65535;
++numT;
}
@ -105,15 +108,25 @@ void IndexGenerator::AddList(u32 const numVerts)
void IndexGenerator::AddStrip(u32 const numVerts)
{
bool wind = false;
for (u32 i = 2; i < numVerts; ++i)
{
WriteTriangle(
index + i - 2,
index + i - !wind,
index + i - wind);
if(g_Config.backend_info.bSupportsPrimitiveRestart) {
for (u32 i = 0; i < numVerts; ++i)
{
*Tptr++ = index + i;
}
*Tptr++ = 65535;
numT += numVerts - 2;
} else {
bool wind = false;
for (u32 i = 2; i < numVerts; ++i)
{
WriteTriangle(
index + i - 2,
index + i - !wind,
index + i - wind);
wind ^= true;
wind ^= true;
}
}
}
@ -130,8 +143,17 @@ void IndexGenerator::AddQuads(u32 numVerts)
auto const numQuads = numVerts / 4;
for (u32 i = 0; i != numQuads; ++i)
{
WriteTriangle(index + i * 4, index + i * 4 + 1, index + i * 4 + 2);
WriteTriangle(index + i * 4, index + i * 4 + 2, index + i * 4 + 3);
if(g_Config.backend_info.bSupportsPrimitiveRestart) {
*Tptr++ = index + i * 4 + 0;
*Tptr++ = index + i * 4 + 1;
*Tptr++ = index + i * 4 + 3;
*Tptr++ = index + i * 4 + 2;
*Tptr++ = 65535;
numT += 2;
} else {
WriteTriangle(index + i * 4, index + i * 4 + 1, index + i * 4 + 2);
WriteTriangle(index + i * 4, index + i * 4 + 2, index + i * 4 + 3);
}
}
}

View File

@ -659,6 +659,10 @@ void VertexLoader::SetVAT(u32 _group0, u32 _group1, u32 _group2)
m_VtxAttr.texCoord[7].Elements = vat.g2.Tex7CoordElements;
m_VtxAttr.texCoord[7].Format = vat.g2.Tex7CoordFormat;
m_VtxAttr.texCoord[7].Frac = vat.g2.Tex7Frac;
if(!m_VtxAttr.ByteDequant) {
ERROR_LOG(VIDEO, "ByteDequant is set to zero");
}
};
void VertexLoader::AppendToString(std::string *dest) const

View File

@ -74,28 +74,54 @@ bool VertexManager::IsFlushed() const
u32 VertexManager::GetRemainingIndices(int primitive)
{
switch (primitive)
{
case GX_DRAW_QUADS:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4;
case GX_DRAW_TRIANGLES:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen());
case GX_DRAW_TRIANGLE_STRIP:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
case GX_DRAW_TRIANGLE_FAN:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
if(g_Config.backend_info.bSupportsPrimitiveRestart) {
switch (primitive)
{
case GX_DRAW_QUADS:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 5 * 4;
case GX_DRAW_TRIANGLES:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 4 * 3;
case GX_DRAW_TRIANGLE_STRIP:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 1 - 1;
case GX_DRAW_TRIANGLE_FAN:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 4 + 2;
case GX_DRAW_LINES:
return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen());
case GX_DRAW_LINE_STRIP:
return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1;
case GX_DRAW_LINES:
return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen());
case GX_DRAW_LINE_STRIP:
return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1;
case GX_DRAW_POINTS:
return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen());
case GX_DRAW_POINTS:
return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen());
default:
return 0;
}
default:
return 0;
}
} else {
switch (primitive)
{
case GX_DRAW_QUADS:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 6 * 4;
case GX_DRAW_TRIANGLES:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen());
case GX_DRAW_TRIANGLE_STRIP:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
case GX_DRAW_TRIANGLE_FAN:
return (MAXIBUFFERSIZE - IndexGenerator::GetTriangleindexLen()) / 3 + 2;
case GX_DRAW_LINES:
return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen());
case GX_DRAW_LINE_STRIP:
return (MAXIBUFFERSIZE - IndexGenerator::GetLineindexLen()) / 2 + 1;
case GX_DRAW_POINTS:
return (MAXIBUFFERSIZE - IndexGenerator::GetPointindexLen());
default:
return 0;
}
}
}
void VertexManager::AddVertices(int primitive, u32 numVertices)

View File

@ -153,6 +153,7 @@ struct VideoConfig
bool bSupportsDualSourceBlend; // only supported by D3D11 and OpenGL
bool bSupportsFormatReinterpretation;
bool bSupportsPixelLighting;
bool bSupportsPrimitiveRestart;
bool bSupportsGLSLUBO; // needed by pixelShaderGen, so must stay in videoCommon
} backend_info;