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first try of primitive restart index generator
Convert all quads+triangles into trangle_strip and uses primitive restart to split them. Speed up triangle_strip, but slows down all others primitive formats. Only implemented in ogl.
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@ -153,6 +153,7 @@ struct VideoConfig
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bool bSupportsDualSourceBlend; // only supported by D3D11 and OpenGL
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bool bSupportsFormatReinterpretation;
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bool bSupportsPixelLighting;
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bool bSupportsPrimitiveRestart;
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bool bSupportsGLSLUBO; // needed by pixelShaderGen, so must stay in videoCommon
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} backend_info;
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