Source: Remove redundant lambda parameter lists

This commit is contained in:
Dr. Dystopia
2025-04-28 22:02:56 +02:00
parent 95f6c76713
commit ca8f9b672b
54 changed files with 108 additions and 111 deletions

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@ -33,7 +33,7 @@ void ConfigInteger::OnConfigChanged()
ConfigIntegerLabel::ConfigIntegerLabel(const QString& text, ConfigInteger* widget)
: QLabel(text), m_widget(QPointer<ConfigInteger>(widget))
{
connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this]() {
connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this] {
// Label shares font changes with ConfigInteger to mark game ini settings.
if (m_widget)
setFont(m_widget->font());

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@ -113,7 +113,7 @@ void ConfigSliderU32::OnConfigChanged()
ConfigSliderLabel::ConfigSliderLabel(const QString& text, ConfigSlider* slider)
: QLabel(text), m_slider(QPointer<ConfigSlider>(slider))
{
connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this]() {
connect(&Settings::Instance(), &Settings::ConfigChanged, this, [this] {
// Label shares font changes with slider to mark game ini settings.
if (m_slider)
setFont(m_slider->font());

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@ -88,7 +88,7 @@ GameConfigWidget::GameConfigWidget(const UICommon::GameFile& game) : m_game(game
}
// Fails to change font if it's directly called at this time. Is there a better workaround?
QTimer::singleShot(100, this, [this]() {
QTimer::singleShot(100, this, [this] {
SetItalics();
Config::OnConfigChanged();
});

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@ -41,10 +41,10 @@ EnhancementsWidget::EnhancementsWidget(GraphicsWindow* parent)
// BackendChanged is called by parent on window creation.
connect(parent, &GraphicsWindow::BackendChanged, this, &EnhancementsWidget::OnBackendChanged);
connect(parent, &GraphicsWindow::UseFastTextureSamplingChanged, this, [this]() {
connect(parent, &GraphicsWindow::UseFastTextureSamplingChanged, this, [this] {
m_texture_filtering_combo->setEnabled(ReadSetting(Config::GFX_HACK_FAST_TEXTURE_SAMPLING));
});
connect(parent, &GraphicsWindow::UseGPUTextureDecodingChanged, this, [this]() {
connect(parent, &GraphicsWindow::UseGPUTextureDecodingChanged, this, [this] {
m_arbitrary_mipmap_detection->setEnabled(!ReadSetting(Config::GFX_ENABLE_GPU_TEXTURE_DECODING));
});
}

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@ -113,7 +113,7 @@ QTextCharFormat GetCommentCharFormat()
ControlExpressionSyntaxHighlighter::ControlExpressionSyntaxHighlighter(QTextDocument* parent)
: QObject(parent)
{
connect(parent, &QTextDocument::contentsChanged, this, [this, parent]() { Highlight(parent); });
connect(parent, &QTextDocument::contentsChanged, this, [this, parent] { Highlight(parent); });
}
void QComboBoxWithMouseWheelDisabled::wheelEvent(QWheelEvent* event)

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@ -990,15 +990,15 @@ void CalibrationWidget::SetupActions()
const auto center_action = new QAction(tr("Center and Calibrate"), this);
const auto reset_action = new QAction(tr("Reset"), this);
connect(calibrate_action, &QAction::triggered, [this]() {
connect(calibrate_action, &QAction::triggered, [this] {
StartCalibration();
m_new_center = Common::DVec2{};
});
connect(center_action, &QAction::triggered, [this]() {
connect(center_action, &QAction::triggered, [this] {
StartCalibration();
m_new_center = std::nullopt;
});
connect(reset_action, &QAction::triggered, [this]() {
connect(reset_action, &QAction::triggered, [this] {
m_input.SetCalibrationToDefault();
m_input.SetCenter({0, 0});
});
@ -1012,7 +1012,7 @@ void CalibrationWidget::SetupActions()
setDefaultAction(calibrate_action);
m_completion_action = new QAction(tr("Finish Calibration"), this);
connect(m_completion_action, &QAction::triggered, [this]() {
connect(m_completion_action, &QAction::triggered, [this] {
m_input.SetCenter(GetCenter());
m_input.SetCalibrationData(std::move(m_calibration_data));
m_informative_timer->stop();
@ -1027,7 +1027,7 @@ void CalibrationWidget::StartCalibration()
// Cancel calibration.
const auto cancel_action = new QAction(tr("Cancel Calibration"), this);
connect(cancel_action, &QAction::triggered, [this]() {
connect(cancel_action, &QAction::triggered, [this] {
m_calibration_data.clear();
m_informative_timer->stop();
SetupActions();

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@ -343,7 +343,7 @@ void MappingWidget::CreateControl(const ControllerEmu::Control* control, QFormLa
if (m_previous_mapping_button)
{
connect(m_previous_mapping_button, &MappingButton::QueueNextButtonMapping,
[this, button]() { m_parent->QueueInputDetection(button); });
[this, button] { m_parent->QueueInputDetection(button); });
}
m_previous_mapping_button = button;
}
@ -383,7 +383,7 @@ MappingWidget::CreateSettingAdvancedMappingButton(ControllerEmu::NumericSettingB
const auto button = new QPushButton(tr("..."));
button->setFixedWidth(QFontMetrics(font()).boundingRect(button->text()).width() * 2);
button->connect(button, &QPushButton::clicked, [this, &setting]() {
button->connect(button, &QPushButton::clicked, [this, &setting] {
if (setting.IsSimpleValue())
setting.SetExpressionFromValue();

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@ -127,7 +127,7 @@ BreakpointWidget::BreakpointWidget(QWidget* parent)
setHidden(!enabled || !Settings::Instance().IsBreakpointsVisible());
});
connect(&Settings::Instance(), &Settings::ThemeChanged, this, [this]() {
connect(&Settings::Instance(), &Settings::ThemeChanged, this, [this] {
UpdateIcons();
Update();
});
@ -525,7 +525,7 @@ void BreakpointWidget::OnContextMenu(const QPoint& pos)
menu->addAction(tr("Show in Code"), [this, bp_address] { emit ShowCode(bp_address); });
menu->addAction(tr("Edit..."), [this, bp_address] { OnEditBreakpoint(bp_address, true); });
menu->addAction(tr("Delete"), [this, &bp_address]() {
menu->addAction(tr("Delete"), [this, &bp_address] {
m_system.GetPowerPC().GetBreakPoints().Remove(bp_address);
emit Host::GetInstance()->PPCBreakpointsChanged();
});
@ -538,7 +538,7 @@ void BreakpointWidget::OnContextMenu(const QPoint& pos)
menu->addAction(tr("Show in Memory"), [this, bp_address] { emit ShowMemory(bp_address); });
menu->addAction(tr("Edit..."), [this, bp_address] { OnEditBreakpoint(bp_address, false); });
menu->addAction(tr("Delete"), [this, &bp_address]() {
menu->addAction(tr("Delete"), [this, &bp_address] {
const QSignalBlocker blocker(Settings::Instance());
m_system.GetPowerPC().GetMemChecks().Remove(bp_address);
emit Host::GetInstance()->PPCBreakpointsChanged();

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@ -186,11 +186,11 @@ void CodeWidget::ConnectWidgets()
connect(m_search_address, &QLineEdit::textChanged, this, &CodeWidget::OnSearchAddress);
connect(m_search_address, &QLineEdit::returnPressed, this, &CodeWidget::OnSearchAddress);
connect(m_search_symbols, &QLineEdit::textChanged, this, &CodeWidget::OnSearchSymbols);
connect(m_search_calls, &QLineEdit::textChanged, this, [this]() {
connect(m_search_calls, &QLineEdit::textChanged, this, [this] {
if (const Common::Symbol* symbol = m_ppc_symbol_db.GetSymbolFromAddr(m_code_view->GetAddress()))
UpdateFunctionCalls(symbol);
});
connect(m_search_callers, &QLineEdit::textChanged, this, [this]() {
connect(m_search_callers, &QLineEdit::textChanged, this, [this] {
if (const Common::Symbol* symbol = m_ppc_symbol_db.GetSymbolFromAddr(m_code_view->GetAddress()))
UpdateFunctionCallers(symbol);
});

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@ -56,7 +56,7 @@ void JitBlockTableModel::PrefetchSymbols()
{
for (const JitBlock& block : m_jit_blocks)
{
m_symbol_list.emplace_back([this, &block]() {
m_symbol_list.emplace_back([this, &block] {
return GetSymbolNameQVariant(m_ppc_symbol_db.GetSymbolFromAddr(block.effectiveAddress));
});
}

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@ -176,7 +176,7 @@ void RegisterWidget::ShowContextMenu()
const std::string type_string =
fmt::format("{}{}", type == RegisterType::gpr ? "r" : "f", m_table->currentItem()->row());
menu->addAction(tr("Run until hit (ignoring breakpoints)"),
[this, type_string]() { AutoStep(type_string); });
[this, type_string] { AutoStep(type_string); });
}
for (auto* action : {view_hex, view_int, view_uint, view_float, view_double})

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@ -37,7 +37,7 @@ static void RestartCore(const std::weak_ptr<HW::GBA::Core>& core, std::string_vi
{
Core::RunOnCPUThread(
Core::System::GetInstance(),
[core, rom_path = std::string(rom_path)]() {
[core, rom_path = std::string(rom_path)] {
if (auto core_ptr = core.lock())
{
auto& info = Config::MAIN_GBA_ROM_PATHS[core_ptr->GetCoreInfo().device_number];
@ -58,7 +58,7 @@ static void QueueEReaderCard(const std::weak_ptr<HW::GBA::Core>& core, std::stri
{
Core::RunOnCPUThread(
Core::System::GetInstance(),
[core, card_path = std::string(card_path)]() {
[core, card_path = std::string(card_path)] {
if (auto core_ptr = core.lock())
core_ptr->EReaderQueueCard(card_path);
},
@ -161,7 +161,7 @@ void GBAWidget::ToggleDisconnect()
Core::RunOnCPUThread(
Core::System::GetInstance(),
[core = m_core, force_disconnect = m_force_disconnect]() {
[core = m_core, force_disconnect = m_force_disconnect] {
if (auto core_ptr = core.lock())
core_ptr->SetForceDisconnect(force_disconnect);
},
@ -224,7 +224,7 @@ void GBAWidget::DoState(bool export_state)
Core::RunOnCPUThread(
Core::System::GetInstance(),
[export_state, core = m_core, state_path = state_path.toStdString()]() {
[export_state, core = m_core, state_path = state_path.toStdString()] {
if (auto core_ptr = core.lock())
{
if (export_state)
@ -255,7 +255,7 @@ void GBAWidget::ImportExportSave(bool export_save)
Core::RunOnCPUThread(
Core::System::GetInstance(),
[export_save, core = m_core, save_path = save_path.toStdString()]() {
[export_save, core = m_core, save_path = save_path.toStdString()] {
if (auto core_ptr = core.lock())
{
if (export_save)

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@ -580,7 +580,7 @@ void GameList::OpenProperties()
connect(properties, &PropertiesDialog::OpenGraphicsSettings, this,
&GameList::OpenGraphicsSettings);
connect(properties, &PropertiesDialog::finished, this,
[properties]() { properties->deleteLater(); });
[properties] { properties->deleteLater(); });
#ifdef USE_RETRO_ACHIEVEMENTS
connect(properties, &PropertiesDialog::OpenAchievementSettings, this,

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@ -345,7 +345,7 @@ void HotkeyScheduler::Run()
else if (IsHotkey(HK_NEXT_GAME_WIIMOTE_PROFILE_4))
m_profile_cycler.NextWiimoteProfileForGame(3);
auto ShowVolume = []() {
auto ShowVolume = [] {
OSD::AddMessage(std::string("Volume: ") +
(Config::Get(Config::MAIN_AUDIO_MUTED) ?
"Muted" :
@ -450,7 +450,7 @@ void HotkeyScheduler::Run()
OSD::AddMessage(fmt::format("Copy EFB: {}", new_value ? "to Texture" : "to RAM"));
}
auto ShowXFBCopies = []() {
auto ShowXFBCopies = [] {
OSD::AddMessage(fmt::format(
"Copy XFB: {}{}", Config::Get(Config::GFX_HACK_IMMEDIATE_XFB) ? " (Immediate)" : "",
Config::Get(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM) ? "to Texture" : "to RAM"));
@ -504,7 +504,7 @@ void HotkeyScheduler::Run()
AudioCommon::UpdateSoundStream(system);
}
auto ShowEmulationSpeed = []() {
auto ShowEmulationSpeed = [] {
const float emulation_speed = Config::Get(Config::MAIN_EMULATION_SPEED);
if (!AchievementManager::GetInstance().IsHardcoreModeActive() ||
Config::Get(Config::MAIN_EMULATION_SPEED) >= 1.0f ||

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@ -266,7 +266,7 @@ CreateFigureDialog::CreateFigureDialog(QWidget* parent, FigureUIPosition slot) :
}
});
connect(buttons, &QDialogButtonBox::accepted, this, [=, this]() {
connect(buttons, &QDialogButtonBox::accepted, this, [=, this] {
bool ok_char = false;
const u32 char_number = edit_num->text().toULong(&ok_char);
if (!ok_char)

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@ -277,7 +277,7 @@ MainWindow::MainWindow(Core::System& system, std::unique_ptr<BootParameters> boo
Settings::Instance().SetDebugModeEnabled(false);
// This needs to trigger on both RA_HARDCORE_ENABLED and RA_ENABLED
m_config_changed_callback_id = Config::AddConfigChangedCallback(
[this]() { QueueOnObject(this, [this] { this->OnHardcoreChanged(); }); });
[this] { QueueOnObject(this, [this] { this->OnHardcoreChanged(); }); });
// If hardcore is enabled when the emulator starts, make sure it turns off what it needs to
if (Config::Get(Config::RA_HARDCORE_ENABLED))
OnHardcoreChanged();
@ -540,7 +540,7 @@ void MainWindow::ConnectMenuBar()
// Emulation
connect(m_menu_bar, &MenuBar::Pause, this, &MainWindow::Pause);
connect(m_menu_bar, &MenuBar::Play, this, [this]() { Play(); });
connect(m_menu_bar, &MenuBar::Play, this, [this] { Play(); });
connect(m_menu_bar, &MenuBar::Stop, this, &MainWindow::RequestStop);
connect(m_menu_bar, &MenuBar::Reset, this, &MainWindow::Reset);
connect(m_menu_bar, &MenuBar::Fullscreen, this, &MainWindow::FullScreen);
@ -697,7 +697,7 @@ void MainWindow::ConnectToolBar()
connect(m_tool_bar, &ToolBar::OpenPressed, this, &MainWindow::Open);
connect(m_tool_bar, &ToolBar::RefreshPressed, this, &MainWindow::RefreshGameList);
connect(m_tool_bar, &ToolBar::PlayPressed, this, [this]() { Play(); });
connect(m_tool_bar, &ToolBar::PlayPressed, this, [this] { Play(); });
connect(m_tool_bar, &ToolBar::PausePressed, this, &MainWindow::Pause);
connect(m_tool_bar, &ToolBar::StopPressed, this, &MainWindow::RequestStop);
connect(m_tool_bar, &ToolBar::FullScreenPressed, this, &MainWindow::FullScreen);
@ -716,7 +716,7 @@ void MainWindow::ConnectToolBar()
void MainWindow::ConnectGameList()
{
connect(m_game_list, &GameList::GameSelected, this, [this]() { Play(); });
connect(m_game_list, &GameList::GameSelected, this, [this] { Play(); });
connect(m_game_list, &GameList::NetPlayHost, this, &MainWindow::NetPlayHost);
connect(m_game_list, &GameList::OnStartWithRiivolution, this,
&MainWindow::ShowRiivolutionBootWidget);

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@ -296,7 +296,7 @@ void MenuBar::AddToolsMenu()
#ifdef RC_CLIENT_SUPPORTS_RAINTEGRATION
m_achievements_dev_menu = tools_menu->addMenu(tr("RetroAchievements Development"));
AchievementManager::GetInstance().SetDevMenuUpdateCallback(
[this]() { QueueOnObject(this, [this] { this->UpdateAchievementDevelopmentMenu(); }); });
[this] { QueueOnObject(this, [this] { this->UpdateAchievementDevelopmentMenu(); }); });
m_achievements_dev_menu->menuAction()->setVisible(false);
#endif // RC_CLIENT_SUPPORTS_RAINTEGRATION
tools_menu->addSeparator();
@ -406,7 +406,7 @@ void MenuBar::AddStateLoadMenu(QMenu* emu_menu)
{
QAction* action = m_state_load_slots_menu->addAction(QString{});
connect(action, &QAction::triggered, this, [=, this]() { emit StateLoadSlotAt(i); });
connect(action, &QAction::triggered, this, [=, this] { emit StateLoadSlotAt(i); });
}
}
@ -423,7 +423,7 @@ void MenuBar::AddStateSaveMenu(QMenu* emu_menu)
{
QAction* action = m_state_save_slots_menu->addAction(QString{});
connect(action, &QAction::triggered, this, [=, this]() { emit StateSaveSlotAt(i); });
connect(action, &QAction::triggered, this, [=, this] { emit StateSaveSlotAt(i); });
}
}
@ -440,7 +440,7 @@ void MenuBar::AddStateSlotMenu(QMenu* emu_menu)
if (Settings::Instance().GetStateSlot() == i)
action->setChecked(true);
connect(action, &QAction::triggered, this, [=, this]() { emit SetStateSlot(i); });
connect(action, &QAction::triggered, this, [=, this] { emit SetStateSlot(i); });
connect(this, &MenuBar::SetStateSlot, [action, i](const int slot) {
if (slot == i)
action->setChecked(true);
@ -629,7 +629,7 @@ void MenuBar::AddOptionsMenu()
m_reset_ignore_panic_handler = options_menu->addAction(tr("Reset Ignore Panic Handler"));
connect(m_reset_ignore_panic_handler, &QAction::triggered, this, []() {
connect(m_reset_ignore_panic_handler, &QAction::triggered, this, [] {
Config::DeleteKey(Config::LayerType::CurrentRun, Config::MAIN_USE_PANIC_HANDLERS);
});
@ -652,17 +652,17 @@ void MenuBar::AddHelpMenu()
QAction* website = help_menu->addAction(tr("&Website"));
connect(website, &QAction::triggered, this,
[]() { QDesktopServices::openUrl(QUrl(QStringLiteral("https://dolphin-emu.org/"))); });
[] { QDesktopServices::openUrl(QUrl(QStringLiteral("https://dolphin-emu.org/"))); });
QAction* documentation = help_menu->addAction(tr("Online &Documentation"));
connect(documentation, &QAction::triggered, this, []() {
connect(documentation, &QAction::triggered, this, [] {
QDesktopServices::openUrl(QUrl(QStringLiteral("https://dolphin-emu.org/docs/guides")));
});
QAction* github = help_menu->addAction(tr("&GitHub Repository"));
connect(github, &QAction::triggered, this, []() {
connect(github, &QAction::triggered, this, [] {
QDesktopServices::openUrl(QUrl(QStringLiteral("https://github.com/dolphin-emu/dolphin")));
});
QAction* bugtracker = help_menu->addAction(tr("&Bug Tracker"));
connect(bugtracker, &QAction::triggered, this, []() {
connect(bugtracker, &QAction::triggered, this, [] {
QDesktopServices::openUrl(
QUrl(QStringLiteral("https://bugs.dolphin-emu.org/projects/emulator")));
});
@ -1163,7 +1163,7 @@ void MenuBar::UpdateAchievementDevelopmentMenu()
}
auto* ra_dev_menu_item = m_achievements_dev_menu->addAction(
QString::fromStdString(menu_item.label), this,
[menu_item]() { AchievementManager::GetInstance().ActivateDevMenuItem(menu_item.id); });
[menu_item] { AchievementManager::GetInstance().ActivateDevMenuItem(menu_item.id); });
ra_dev_menu_item->setEnabled(menu_item.enabled);
// Recommended hardcode by RAIntegration.dll developer Jamiras
ra_dev_menu_item->setCheckable(i < 2);

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@ -570,7 +570,7 @@ void NetPlayDialog::UpdateDiscordPresence()
if (m_player_count == 0 || m_current_game_name.empty())
return;
const auto use_default = [this]() {
const auto use_default = [this] {
Discord::UpdateDiscordPresence(m_player_count, Discord::SecretType::Empty, "",
m_current_game_name);
};

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@ -186,7 +186,7 @@ void RiivolutionBootWidget::MakeGUIForParsedFile(std::string path, std::string r
xml_root_layout->addWidget(xml_root_line_edit, 0);
xml_root_layout->addWidget(xml_root_open, 0);
disc_layout->addLayout(xml_root_layout);
connect(xml_root_open, &QPushButton::clicked, this, [this, xml_root_line_edit, disc_index]() {
connect(xml_root_open, &QPushButton::clicked, this, [this, xml_root_line_edit, disc_index] {
QString dir = QDir::toNativeSeparators(QFileDialog::getExistingDirectory(
this, tr("Select the Virtual SD Card Root"), xml_root_line_edit->text()));
if (!dir.isEmpty())

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@ -114,7 +114,7 @@ void GeneralPane::ConnectLayout()
}
// Advanced
connect(m_combobox_speedlimit, &QComboBox::currentIndexChanged, [this]() {
connect(m_combobox_speedlimit, &QComboBox::currentIndexChanged, [this] {
Config::SetBaseOrCurrent(Config::MAIN_EMULATION_SPEED,
m_combobox_speedlimit->currentIndex() * 0.1f);
Config::Save();

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@ -279,7 +279,7 @@ void WiiPane::CreateSDCard()
progress_dialog.GetRaw()->setWindowTitle(tr("Progress"));
auto success = std::async(std::launch::async, [&] {
const bool good = Common::SyncSDFolderToSDImage(
[&progress_dialog]() { return progress_dialog.WasCanceled(); }, false);
[&progress_dialog] { return progress_dialog.WasCanceled(); }, false);
progress_dialog.Reset();
return good;
});
@ -303,7 +303,7 @@ void WiiPane::CreateSDCard()
progress_dialog.GetRaw()->setWindowTitle(tr("Progress"));
auto success = std::async(std::launch::async, [&] {
const bool good = Common::SyncSDImageToSDFolder(
[&progress_dialog]() { return progress_dialog.WasCanceled(); });
[&progress_dialog] { return progress_dialog.WasCanceled(); });
progress_dialog.Reset();
return good;
});

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@ -210,7 +210,7 @@ void SkylanderModifyDialog::PopulateSkylanderOptions(QVBoxLayout* layout)
layout->addLayout(hbox_last_reset);
layout->addLayout(hbox_last_placed);
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this]() {
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this] {
if (!edit_money->hasAcceptableInput())
{
QMessageBox::warning(this, tr("Incorrect money value!"),
@ -323,7 +323,7 @@ bool SkylanderModifyDialog::PopulateTrophyOptions(QVBoxLayout* layout)
layout->addLayout(hbox);
}
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this]() {
connect(m_buttons, &QDialogButtonBox::accepted, this, [=, this] {
m_figure_data.trophy_data.unlocked_villains = 0x0;
for (size_t i = 0; i < MAX_VILLAINS; ++i)
m_figure_data.trophy_data.unlocked_villains |=

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@ -115,7 +115,7 @@ void SkylanderPortalWindow::CreateMainWindow()
auto* modify_btn = new QPushButton(tr("Modify Slot"));
connect(create_btn, &QAbstractButton::clicked, this,
&SkylanderPortalWindow::CreateSkylanderAdvanced);
connect(clear_btn, &QAbstractButton::clicked, this, [this]() { ClearSlot(GetCurrentSlot()); });
connect(clear_btn, &QAbstractButton::clicked, this, [this] { ClearSlot(GetCurrentSlot()); });
connect(load_btn, &QAbstractButton::clicked, this, &SkylanderPortalWindow::LoadSelected);
connect(load_file_btn, &QAbstractButton::clicked, this, &SkylanderPortalWindow::LoadFromFile);
connect(modify_btn, &QAbstractButton::clicked, this, &SkylanderPortalWindow::ModifySkylander);
@ -591,7 +591,7 @@ void SkylanderPortalWindow::CreateSkylanderAdvanced()
create_window->setLayout(layout);
connect(buttons, &QDialogButtonBox::accepted, this, [=, this]() {
connect(buttons, &QDialogButtonBox::accepted, this, [=, this] {
bool ok_id = false, ok_var = false;
m_sky_id = edit_id->text().toUShort(&ok_id);
if (!ok_id)