Source: Remove redundant lambda parameter lists

This commit is contained in:
Dr. Dystopia
2025-04-28 22:02:56 +02:00
parent 95f6c76713
commit ca8f9b672b
54 changed files with 108 additions and 111 deletions

View File

@ -53,7 +53,7 @@ std::vector<std::string> GlobalConflicts(std::string_view source)
continue;
}
const auto parse_identifier = [&]() {
const auto parse_identifier = [&] {
const u32 start = i;
for (; i < source.size(); i++)
{
@ -76,7 +76,7 @@ std::vector<std::string> GlobalConflicts(std::string_view source)
}
else if (source[i] == '#')
{
const auto parse_until_end_of_preprocessor = [&]() {
const auto parse_until_end_of_preprocessor = [&] {
bool continue_until_next_newline = false;
for (; i < source.size(); i++)
{

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@ -141,7 +141,7 @@ void PerformanceMetrics::DrawImGuiStats(const float backbuffer_scale)
float window_y = window_padding;
float window_x = display_size.x - window_padding;
const auto clamp_window_position = [&]() {
const auto clamp_window_position = [&] {
const ImVec2 position = ImGui::GetWindowPos();
const ImVec2 size = ImGui::GetWindowSize();
const float window_min_x = window_padding;

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@ -31,7 +31,7 @@ bool InitializeGlslang()
return false;
}
std::atexit([]() { glslang::FinalizeProcess(); });
std::atexit([] { glslang::FinalizeProcess(); });
glslang_initialized = true;
return true;

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@ -323,7 +323,7 @@ void Statistics::DisplayScissor()
}
};
constexpr auto NUM_SCISSOR_COLUMNS = 8;
const auto draw_scissor_table_header = [&]() {
const auto draw_scissor_table_header = [&] {
ImGui::TableSetupColumn("#");
ImGui::TableSetupColumn("x0");
ImGui::TableSetupColumn("y0");
@ -413,7 +413,7 @@ void Statistics::DisplayScissor()
}
};
constexpr auto NUM_VIEWPORT_COLUMNS = 5;
const auto draw_viewport_table_header = [&]() {
const auto draw_viewport_table_header = [&] {
ImGui::TableSetupColumn("#");
ImGui::TableSetupColumn("vx0");
ImGui::TableSetupColumn("vy0");

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@ -125,7 +125,7 @@ void VertexLoaderX64::ReadVertex(OpArg data, VertexComponentFormat attribute,
X64Reg coords = XMM0;
const auto write_zfreeze = [&]() { // zfreeze
const auto write_zfreeze = [&] { // zfreeze
if (native_format == &m_native_vtx_decl.position)
{
CMP(32, R(remaining_reg), Imm8(3));

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@ -59,7 +59,7 @@ void VideoConfig::Refresh()
// invalid values. Instead, pause the video thread first, update the config and correct
// it, then resume emulation, after which the video thread will detect the config has
// changed and act accordingly.
const auto config_changed_callback = []() {
const auto config_changed_callback = [] {
auto& system = Core::System::GetInstance();
const bool lock_gpu_thread = Core::IsRunning(system);