AXWii: more disasm; and send correct mail at end of AXList (DCD10002 instead of DCD10001), which makes the game send a CDD10003 as expected.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4336 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
luigi2us
2009-09-27 15:18:20 +00:00
parent 0423406a67
commit cad887c51d
2 changed files with 22 additions and 13 deletions

View File

@ -70,6 +70,10 @@ void CUCode_AXWii::HandleMail(u32 _uMail)
{
// a new List
}
else if ((_uMail & 0xFFFF0000) == 0xCDD10000)
{
//NOTICE_LOG(DSPHLE, "action mail %08X", _uMail);
}
else
{
AXTask(_uMail);
@ -421,8 +425,7 @@ bool CUCode_AXWii::AXTask(u32& _uMail)
SaveLog("=====================================================================");
SaveLog("End");
// i hope resume is okay AX
m_rMailHandler.PushMail(0xDCD10001);
m_rMailHandler.PushMail(0xDCD10002);
return true;
}