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https://github.com/dolphin-emu/dolphin.git
synced 2025-07-21 13:20:27 -06:00
Eliminate TVtxAttr
This commit is contained in:
@ -72,15 +72,14 @@ VertexLoader::VertexLoader(const TVtxDesc& vtx_desc, const VAT& vtx_attr)
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CompileVertexTranslator();
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// generate frac factors
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m_posScale = 1.0f / (1U << m_VtxAttr.PosFrac);
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for (int i = 0; i < 8; i++)
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m_tcScale[i] = 1.0f / (1U << m_VtxAttr.texCoord[i].Frac);
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m_posScale = 1.0f / (1U << m_VtxAttr.g0.PosFrac);
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for (u32 i = 0; i < 8; i++)
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m_tcScale[i] = 1.0f / (1U << m_VtxAttr.GetTexFrac(i));
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}
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void VertexLoader::CompileVertexTranslator()
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{
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m_VertexSize = 0;
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const TVtxAttr& vtx_attr = m_VtxAttr;
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// Reset pipeline
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m_numPipelineStages = 0;
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@ -154,12 +153,12 @@ void VertexLoader::CompileVertexTranslator()
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}
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// Write vertex position loader
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WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.PosFormat,
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m_VtxAttr.PosElements));
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WriteCall(VertexLoader_Position::GetFunction(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat,
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m_VtxAttr.g0.PosElements));
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m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.PosFormat,
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m_VtxAttr.PosElements);
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int pos_elements = m_VtxAttr.PosElements == CoordComponentCount::XY ? 2 : 3;
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m_VertexSize += VertexLoader_Position::GetSize(m_VtxDesc.low.Position, m_VtxAttr.g0.PosFormat,
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m_VtxAttr.g0.PosElements);
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int pos_elements = m_VtxAttr.g0.PosElements == CoordComponentCount::XY ? 2 : 3;
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m_native_vtx_decl.position.components = pos_elements;
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m_native_vtx_decl.position.enable = true;
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m_native_vtx_decl.position.offset = nat_offset;
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@ -170,22 +169,23 @@ void VertexLoader::CompileVertexTranslator()
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// Normals
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if (m_VtxDesc.low.Normal != VertexComponentFormat::NotPresent)
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{
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m_VertexSize += VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat,
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m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
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m_VertexSize +=
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VertexLoader_Normal::GetSize(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat,
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m_VtxAttr.g0.NormalElements, m_VtxAttr.g0.NormalIndex3);
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TPipelineFunction pFunc =
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VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat,
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m_VtxAttr.NormalElements, m_VtxAttr.NormalIndex3);
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VertexLoader_Normal::GetFunction(m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat,
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m_VtxAttr.g0.NormalElements, m_VtxAttr.g0.NormalIndex3);
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if (pFunc == nullptr)
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{
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PanicAlertFmt("VertexLoader_Normal::GetFunction({} {} {} {}) returned zero!",
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m_VtxDesc.low.Normal, m_VtxAttr.NormalFormat, m_VtxAttr.NormalElements,
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m_VtxAttr.NormalIndex3);
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m_VtxDesc.low.Normal, m_VtxAttr.g0.NormalFormat, m_VtxAttr.g0.NormalElements,
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m_VtxAttr.g0.NormalIndex3);
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}
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WriteCall(pFunc);
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for (int i = 0; i < (vtx_attr.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
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for (int i = 0; i < (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT ? 3 : 1); i++)
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{
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m_native_vtx_decl.normals[i].components = 3;
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m_native_vtx_decl.normals[i].enable = true;
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@ -196,7 +196,7 @@ void VertexLoader::CompileVertexTranslator()
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}
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components |= VB_HAS_NRM0;
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if (m_VtxAttr.NormalElements == NormalComponentCount::NBT)
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if (m_VtxAttr.g0.NormalElements == NormalComponentCount::NBT)
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components |= VB_HAS_NRM1 | VB_HAS_NRM2;
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}
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@ -206,9 +206,10 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.colors[i].type = VAR_UNSIGNED_BYTE;
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m_native_vtx_decl.colors[i].integer = false;
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m_VertexSize += VertexLoader_Color::GetSize(m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp);
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m_VertexSize +=
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VertexLoader_Color::GetSize(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i));
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TPipelineFunction pFunc =
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VertexLoader_Color::GetFunction(m_VtxDesc.low.Color[i], m_VtxAttr.color[i].Comp);
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VertexLoader_Color::GetFunction(m_VtxDesc.low.Color[i], m_VtxAttr.GetColorFormat(i));
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if (pFunc != nullptr)
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WriteCall(pFunc);
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@ -232,8 +233,8 @@ void VertexLoader::CompileVertexTranslator()
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m_native_vtx_decl.texcoords[i].integer = false;
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const auto tc = m_VtxDesc.high.TexCoord[i].Value();
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const auto format = m_VtxAttr.texCoord[i].Format;
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const auto elements = m_VtxAttr.texCoord[i].Elements;
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const auto format = m_VtxAttr.GetTexFormat(i);
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const auto elements = m_VtxAttr.GetTexElements(i);
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if (tc != VertexComponentFormat::NotPresent)
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{
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@ -257,8 +258,7 @@ void VertexLoader::CompileVertexTranslator()
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// if texmtx is included, texcoord will always be 3 floats, z will be the texmtx index
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m_native_vtx_decl.texcoords[i].components = 3;
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nat_offset += 12;
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WriteCall(m_VtxAttr.texCoord[i].Elements == TexComponentCount::ST ? TexMtx_Write_Float :
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TexMtx_Write_Float2);
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WriteCall(elements == TexComponentCount::ST ? TexMtx_Write_Float : TexMtx_Write_Float2);
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}
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else
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{
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@ -272,9 +272,8 @@ void VertexLoader::CompileVertexTranslator()
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if (tc != VertexComponentFormat::NotPresent)
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{
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m_native_vtx_decl.texcoords[i].enable = true;
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m_native_vtx_decl.texcoords[i].components =
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vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1;
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nat_offset += 4 * (vtx_attr.texCoord[i].Elements == TexComponentCount::ST ? 2 : 1);
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m_native_vtx_decl.texcoords[i].components = elements == TexComponentCount::ST ? 2 : 1;
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nat_offset += 4 * (elements == TexComponentCount::ST ? 2 : 1);
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}
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}
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