more bug fix in dx11:

fixed screen clearing and simplify drawClearQuad a little
put some nice code from dx11 that i like in dx9.
modify plugin spec preparing for implementing efb poke (is not used often but is a missing functionality so..)
please test.

git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5710 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
Rodolfo Osvaldo Bogado
2010-06-15 21:19:09 +00:00
parent 4464c11457
commit cb1694252b
13 changed files with 58 additions and 50 deletions

View File

@ -768,7 +768,7 @@ bool Renderer::SetScissorRect()
// Check that the coordinates are good
if (rc_right >= rc_left && rc_bottom >= rc_top)
if (rc_right != rc_left && rc_bottom != rc_top)
{
glScissor(
(int)(rc_left * EFBxScale), // x = 0 for example