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ControllerEmu: Add new "input override" system
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@ -106,6 +106,10 @@ public:
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const ReshapeData& GetCenter() const;
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void SetCenter(ReshapeData center);
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static constexpr const char* X_INPUT_OVERRIDE = "X";
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static constexpr const char* Y_INPUT_OVERRIDE = "Y";
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static constexpr const char* Z_INPUT_OVERRIDE = "Z";
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protected:
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ReshapeData Reshape(ControlState x, ControlState y, ControlState modifier = 0.0,
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ControlState clamp = 1.0) const;
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