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[Android] Add GLSLES3 to the GLSL version enums. Add in the version and precision qualifier to the shader header.
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@ -12,7 +12,8 @@ void ClearEFBCache();
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enum GLSL_VERSION {
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GLSL_120,
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GLSL_130,
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GLSL_140 // and above
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GLSL_140, // and above
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GLSLES3
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};
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// ogl-only config, so not in VideoConfig.h
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