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Just a little bit of cleanup in the gl plugin
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1263 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -70,7 +70,6 @@ inline GLuint VarToGL(VarType t)
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{
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static const GLuint lookup[5] = {GL_BYTE, GL_UNSIGNED_BYTE, GL_SHORT, GL_UNSIGNED_SHORT, GL_FLOAT};
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return lookup[t];
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return 0;
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}
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void NativeVertexFormat::Initialize(const PortableVertexDeclaration &vtx_decl)
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