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Core: Convert logging over to fmt pt.3
Continues the migration over to fmt up to IOS' ES module.
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@ -55,7 +55,7 @@ bool Load()
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Memory::Write_U32(0x09142001, 0x3180);
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ReinitHardware();
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NOTICE_LOG(IOS, "Reinitialised hardware.");
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NOTICE_LOG_FMT(IOS, "Reinitialised hardware.");
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// Load symbols for the IPL if they exist.
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if (!g_symbolDB.IsEmpty())
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@ -74,7 +74,7 @@ bool Load()
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PowerPC::SetMode(PowerPC::CoreMode::Interpreter);
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MSR.Hex = 0;
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PC = 0x3400;
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NOTICE_LOG(IOS, "Loaded MIOS and bootstrapped PPC.");
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NOTICE_LOG_FMT(IOS, "Loaded MIOS and bootstrapped PPC.");
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// IOS writes 0 to 0x30f8 before bootstrapping the PPC. Once started, the IPL eventually writes
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// 0xdeadbeef there, then waits for it to be cleared by IOS before continuing.
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@ -83,7 +83,7 @@ bool Load()
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PowerPC::SetMode(core_mode);
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Memory::Write_U32(0x00000000, ADDRESS_INIT_SEMAPHORE);
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NOTICE_LOG(IOS, "IPL ready.");
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NOTICE_LOG_FMT(IOS, "IPL ready.");
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SConfig::GetInstance().m_is_mios = true;
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DVDInterface::UpdateRunningGameMetadata();
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return true;
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