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DiscIO/Riivolution: Add dolphin-specific extensions "dolphin_sys_file" and "dolphin_sys_folder" to patch sys files like you would patch regular files.
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@ -166,6 +166,8 @@ struct Patch
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std::vector<File> m_file_patches;
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std::vector<Folder> m_folder_patches;
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std::vector<File> m_sys_file_patches;
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std::vector<Folder> m_sys_folder_patches;
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std::vector<Savegame> m_savegame_patches;
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std::vector<Memory> m_memory_patches;
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