Reimplement custom PNG banners in game list

Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
This commit is contained in:
JosJuice
2018-03-10 22:41:49 +01:00
parent 86c676ab04
commit cc42b4354d
13 changed files with 113 additions and 32 deletions

View File

@ -193,7 +193,7 @@ static bool LoadBanner(std::string filename, u32* Banner)
if (pVolume != nullptr)
{
int Width, Height;
u32 Width, Height;
std::vector<u32> BannerVec = pVolume->GetBanner(&Width, &Height);
// This code (along with above inlines) is moved from
// elsewhere. Someone who knows anything about Android