Reimplement custom PNG banners in game list

Fixes https://bugs.dolphin-emu.org/issues/10938
and makes PNG banners available in DolphinQt2 for the first time.
This commit is contained in:
JosJuice
2018-03-10 22:41:49 +01:00
parent 86c676ab04
commit cc42b4354d
13 changed files with 113 additions and 32 deletions

View File

@ -42,7 +42,7 @@ public:
std::map<Language, std::string> GetShortMakers() const override;
std::map<Language, std::string> GetLongMakers() const override;
std::map<Language, std::string> GetDescriptions() const override;
std::vector<u32> GetBanner(int* width, int* height) const override;
std::vector<u32> GetBanner(u32* width, u32* height) const override;
std::string GetApploaderDate(const Partition& partition = PARTITION_NONE) const override;
std::optional<u8> GetDiscNumber(const Partition& partition = PARTITION_NONE) const override;
@ -54,8 +54,8 @@ public:
u64 GetRawSize() const override;
private:
static const int GC_BANNER_WIDTH = 96;
static const int GC_BANNER_HEIGHT = 32;
static const u32 GC_BANNER_WIDTH = 96;
static const u32 GC_BANNER_HEIGHT = 32;
struct GCBannerInformation
{
@ -89,8 +89,8 @@ private:
std::map<Language, std::string> descriptions;
std::vector<u32> image_buffer;
int image_height = 0;
int image_width = 0;
u32 image_height = 0;
u32 image_width = 0;
};
ConvertedGCBanner LoadBannerFile() const;