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Reimplement custom PNG banners in game list
Fixes https://bugs.dolphin-emu.org/issues/10938 and makes PNG banners available in DolphinQt2 for the first time.
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@ -42,7 +42,7 @@ public:
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return "";
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}
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std::map<Language, std::string> GetLongNames() const override;
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std::vector<u32> GetBanner(int* width, int* height) const override;
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std::vector<u32> GetBanner(u32* width, u32* height) const override;
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std::string GetApploaderDate(const Partition& partition = PARTITION_NONE) const override
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{
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return "";
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