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Reimplement custom PNG banners in game list
Fixes https://bugs.dolphin-emu.org/issues/10938 and makes PNG banners available in DolphinQt2 for the first time.
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@ -308,7 +308,7 @@ std::map<Language, std::string> VolumeWii::GetLongNames() const
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return ReadWiiNames(names);
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}
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std::vector<u32> VolumeWii::GetBanner(int* width, int* height) const
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std::vector<u32> VolumeWii::GetBanner(u32* width, u32* height) const
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{
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*width = 0;
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*height = 0;
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