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Fix build errors related to formatting non-scoped enums
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@ -8,6 +8,8 @@
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#include "VideoBackends/Vulkan/Constants.h"
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#include "VideoCommon/NativeVertexFormat.h"
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enum class ShaderAttrib : u32;
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namespace Vulkan
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{
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class VertexFormat : public ::NativeVertexFormat
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@ -23,7 +25,7 @@ public:
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void SetupInputState();
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private:
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void AddAttribute(uint32_t location, uint32_t binding, VkFormat format, uint32_t offset);
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void AddAttribute(ShaderAttrib location, uint32_t binding, VkFormat format, uint32_t offset);
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VkVertexInputBindingDescription m_binding_description = {};
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